AI Insights · Timothy · April 2025
Top Educational Games Performance in Israel Q1 2025
Explore the performance of the top educational games in Israel for Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the top five educational games on the unified platform in Israel demonstrated varied performance in terms of weekly downloads, revenue, and active users, according to data from Sensor Tower.
Lingokids - Play and Learn by Monkimun Inc showcased a steady revenue flow, peaking at approximately $5.9K in late February. Weekly downloads saw a notable increase mid-quarter, reaching around 4.4K, while active users grew from 4.5K to 7.3K by the end of February.
TinyTap: Kids' Learning Games, developed by TinyTap Ltd., experienced a decline in both revenue and downloads. Revenue started strong at $6.6K in early February but decreased to about $3.1K by the end of March. Downloads followed a similar trend, starting at 548 in January and dropping to 210 by the end of the quarter.
Matific: Math Game from Matific recorded fluctuating revenue, peaking at $2.4K in late February. Downloads remained relatively stable, averaging around 1K weekly, while active users saw a gradual decrease from 3.6K to 2.8K over the quarter.
Buddy.ai: Kids Learning Games by MyBuddy.ai maintained a consistent revenue stream, with a peak at $1.3K in mid-February. Weekly downloads fluctuated slightly, averaging around 700, while active users remained stable, fluctuating around 1.3K.
Lastly, LogicLike: Kids Learning Games from Massiana experienced a significant rise in downloads, reaching 1.3K by the end of March. Revenue trends showed a peak of $1.1K in the final week, and active users increased from 1.2K to 1.9K by the quarter's end.
For more detailed insights and data on these applications, visit Sensor Tower.